Post by Osiris [skeleh] on Dec 20, 2008 3:13:34 GMT -5
Royalty
» Never back down from a challenging Civilian wanting to remove the throne from under your very hooves. Refusing to fight a challenger show weakness on the leader's part and will likely result in that leader being overthrown.
» Be Obedient to your Imperial masters, they have the ultimate say in things.
» Maintain little contact with the Civilians and if you are speaking to a Civilian, make sure it is a matter of importance. This is more of a social rule than a rule on the board, there is no consequence for disobeying, but it is expected of you as Royalty.
Assembly
» Civilians will rarely be allowed in seeing as the assembly is a meeting of all the royalty to consult in secret, in order to keep down riots and fear among the Civilians, should something go wrong. The rare Civilian will be requested by the Imperial King or Queen only, and any spies caught will be slain on the spot.
» Members may have knowledge of the assembly OOC however, your character is to be clueless as to what is going on within the assembly. This is really a no-brainer but I feel as if this should be up here. Just so nobody cheats the game of Role play.
» Assemblants are to be loyal and secretive those who betray this rule will promptly be dealt with by the Imperial Kingdom, wether Royalty or Civilian. The assembly is very important to keep secret, as some of the information exchanged within could be too much for the entire community to bear.
Civilians
» Obeying orders is a must. That's right, your character must obey the orders of your higher-ups. Herd leaders must obey their side's King and Queen, and those below herd leaders obey the orders of both the leaders and the royalty. The King and Queen are the ones who will decide your fate should you disrespect your higher-up's commands. Simple, yes?
» Creating your own land is very simple. Just contact your side's King or Queen and submit a request containing the description and name of the land you wish to create as your own. Your request will more often be rejected, as too many terras result in smaller, weaker herds. Land limit per side is four.
» Herd leaders are to report to their side's King or Queen should anything important happen, be it good or bad. This way all of the Royals can keep up to date without too much trouble.
Marauders
» If you are caught and refuse to fight your character will be sent to the King and Queen of the side you persecuted against, and they shall decide your fate.
» After you post a thieving post the admin will pick a number, odd numbers mean you got away without being caught, and even numbers mean you have been caught. The admin will follow your post with the number.
» Your limit to thieving is three mares, or two stallions from a herd. Those going for anything bigger (more mares, a whole land, etc.) will have to fight the herd leader for it.
Breeding Rules
»Forcebreeding is allowed in this game, even between different sides. However, as in every breeding the foal won't always be born healthy, as force-breeding tends to be stressfull to the mare, which can lead to health problems. After the breeding, contact an administrator to let them know the breeding has taken place.
»Damage temporary damage to the mate is acceptable. Somtimes during mating a bit of kuffufling goes on, kicking and bititng does occur. This may cause damage to both or either of the characters but it should only be temporary, and therefore not a problem, so this is not considered godmoding.
»R-rated Yes, some people like to have very graphic mating sessions. Me being one of them. I must ask that you really try not to be amazing graphic, or post crazy pictures. If you think that you may get graphic during breeding please put [R] in the title, so users may be warned of the content. Before you put [R] in the title pm your characters mate and ask them if it is going to be graphic. this too applies to graphic fighitng.
Foaling Rules
» Attacks. It is possible for any other character to attack the mare while she is vulnerable, pregnant, birthing or in heat. It's more likely to have a successful breeding if a protector is there to guard the mare.
» Health. It is possible for your foal to be stillborn, premature, or unhealthy. The descision of your foal's condition will be made by the admin, as well as the mare's care and pregnancy.
» Mother's Survival There is a 1 in 20 chance of your mare dying while giving birth. To simulate this I have a online randomiser. If it picks the number 13, the mare dies, if it lands on 19 the mare will have a few health issues afterwards. If it lands on any other number the mare survives happily and in good condition. The result will be posted after birth. Please note that if the mare dies, so does the foal.
» Offspring Survival. There is a 1 in 5 chance of the offspring produced dying while giving birth and soon after brith. To simulate this I have a online randomiser. If it picks the number 3, the foal dies, if it picks the number 2 the foal will have a few health issues afterwards. If it picks any other number the foal survives happily and in good condition. The result will be posted after birth.
much love
☆ voodoo
☆ voodoo